HealthStatusObject
type HealthStatusObject = object;Defined in: src/structures/Types/NodeLink.ts:129
Properties
Section titled “Properties”| Property (defined in) | Type |
|---|---|
estimatedRemainingCapacity (src/structures/Types/NodeLink.ts:135) | number |
isOverloaded (src/structures/Types/NodeLink.ts:132) | boolean |
metrics (src/structures/Types/NodeLink.ts:137) | object |
metrics.cpuLoad (src/structures/Types/NodeLink.ts:138) | number |
metrics.frameDeficit (src/structures/Types/NodeLink.ts:144) | number |
metrics.memoryUsage (src/structures/Types/NodeLink.ts:139) | number |
metrics.ping (src/structures/Types/NodeLink.ts:143) | number |
metrics.players (src/structures/Types/NodeLink.ts:140) | number |
metrics.playingPlayers (src/structures/Types/NodeLink.ts:141) | number |
metrics.uptime (src/structures/Types/NodeLink.ts:142) | number |
needsRestart (src/structures/Types/NodeLink.ts:133) | boolean |
penaltyScore (src/structures/Types/NodeLink.ts:134) | number |
performance (src/structures/Types/NodeLink.ts:131) | HealthPerformanceKeys |
recommendations (src/structures/Types/NodeLink.ts:136) | string[] |
status (src/structures/Types/NodeLink.ts:130) | HealthStatusKeys |