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PlayerJson

Properties

PropertyTypeDescriptionDefined in
createdTimeStamp?numberWhen the player was createdsrc/structures/Types/Player.ts:40
equalizerEQBand[]Equalizer Bands used in lavalinksrc/structures/Types/Player.ts:51
filtersFilterDataAll current used fitlers Datasrc/structures/Types/Player.ts:42
guildIdstringGuild Id where the player was playing insrc/structures/Types/Player.ts:16
lastPositionnumberLavalink’s position the player was atsrc/structures/Types/Player.ts:26
lastPositionChangenumberLast time the position was sent from lavalinksrc/structures/Types/Player.ts:28
lavalinkVolumenumberReal Volume used in lavalink (with the volumeDecrementer)src/structures/Types/Player.ts:32
nodeId?stringThe Id of the last used nodesrc/structures/Types/Player.ts:53
nodeSessionId?stringThe SessionId of the nodesrc/structures/Types/Player.ts:55
optionsPlayerOptionsOptions provided to the playersrc/structures/Types/Player.ts:18
pausedbooleanPause statesrc/structures/Types/Player.ts:36
pingobjectThe player’s ping objectsrc/structures/Types/Player.ts:44
ping.lavalinknumberAvg. calc. Ping to the lavalink serversrc/structures/Types/Player.ts:48
ping.wsnumberPing to the voice websocket serversrc/structures/Types/Player.ts:46
playingbooleanWether the player was playing or notsrc/structures/Types/Player.ts:38
positionnumberPosition the player was atsrc/structures/Types/Player.ts:24
queue?StoredQueueThe stored queuesrc/structures/Types/Player.ts:57
repeatModeRepeatModeThe repeatmode from the playersrc/structures/Types/Player.ts:34
textChannelId?stringText Channel Id the player was synced tosrc/structures/Types/Player.ts:22
voiceChannelIdstringVoice Channel Id the player was playing insrc/structures/Types/Player.ts:20
volumenumberVolume in % from the player (without volumeDecrementer)src/structures/Types/Player.ts:30